For Mount and Blade: Warband 1.172. Based on 'A Song of Ice and Fire' by George R. Changed the 'Bastard of Bolton' quest to accomodate the 'Beyond the Wall' quest. Added some more wight armors. Slight changes to some armour compositions. Added new armor to the rhoynar bandits. Added two new locations for the player to explore.
Since, I thought I might try a GoT mod as well, but with a different game:. Adding sea travel, naval battles, over a thousand new items, props, and textures, plus a massive map of Westeros and tons of characters based on the A Song of Ice and Fire novels, the lets gamers step into a world ravaged by war as a handful of wealthy, entitled men violently quibble over who gets to sit on a big fancy chair.While Rich's playthrough is focused on politics, intrigue, and, I'm taking a slightly different approach with this mod (created by ). I want the experience that the Game of Thrones books and television show don't portray very often: the perspective of the commoners who are swept up in the drama, and moved around on the gaming board like so many checkers at the whim of would-be monarchs. Since George R. Martin often gives his characters slightly changed familiar names (Robb, Eddard, Tommen, Petyr, etc.) I went the same route. Meet my character, Keewristoffertt. As the son of a merchant and former street urchin, commoners don't come more common than Keewris.I begin the game in the city of Storm's End, with the world of Westeros already heading into the War of the Five Kings (which is the start of the second book, or the second season of the show).
I'm eager to join up with a king, though even as a commoner, I'd like to do a little homework to decide which is the best king to align with. Unlike our own world, where we form our political opinions by listening to the paranoid rantings of spittle-spewing radio and television hosts, in Mount & Blade I can just walk right up to any old king and talk to him.I talk to King Renly Baratheon, who is polite and seems worth pledging my undying devotion to, then ride toward Lannisport to personally talk to Tywin Lannister, who is not technically a king but might as well be. Along the way, I'm intercepted by Ser Gregor Clegane, a Lannister knight. While trying to ask him where Tywin Lannister is, I accidentally click on a more threatening line of dialogue, which leads a rude reply from Clegane, which leads to a battle between me and 42 of Clegane's men, which leads to me getting slightly filled with arrows.Okay!
I think joining the Lannisters is out of the question. After I escape from Clegane, I ride back to Storm's End to pledge my sword to King Renly. Unfortunately, when I arrive, I'm told Renly has been imprisoned by his own brother, Stannis Baratheon, king of Dragonstone. Well, since Stannis is also at war with the Lannisters, I figure I might as well just join him. I head over to the island of Dragonstone (by boat!) and pledge my sword to King Stannis.As a conscript of Stannis, I follow him wherever he goes, and he's quite an active king.
We ride patrols around his kingdom, fighting Forest Bandits, and patrol the seas, fighting, uh, Forest Bandits. Ap grapher free download for mac. Who are on boats.
Naval combat is a lot like regular combat, only there are no horses and it takes place on boats connected by narrow planks, which can lead to a bit of a bottleneck. It takes me several minutes to even get off our boat, clogged as is with Dragonstone soldiers, and get into the fight, which promptly ends before I can even kill anyone.Even land battles tend to leave me out of the action.
Since I don't have a horse, I get left behind during the attacks, and often the battles are over before I reach an enemy. Stannis, gracious king that he is, still sees my devotion and promotes me.

After a few more weeks, King Stannis assembles a massive force of hundreds of men outside Driftmark, and we ride to Duskendale, a city under Lannister control. It's time for a siege! It's exciting as hell, though again, I'm stuck at the rear for most of the skirmish.Follwing the seige of Duskendale, we move on to the city of Antlers (seat of House Buckwell in the Crownlands, according to the ).
A little tired of being at the back of the crowd and only getting leftovers, I charge the ramp, bravely enter the city first, and yeah that was a terrible idea.We lose the battle, and worse, King Stannis is captured and imprisoned. With Stannis imprisoned by the Lannisters and Renly imprisoned by Stannis, I seem to have run out of Baratheons to follow around. What's a commoner to do? Find a new king, I guess.
I head to a likely sounding location.
For starters, here is another thread:I've played both pretty extensively over the past couple of months. Version 5.0 for ACOK and 2.5/3.0 for AWOIAF.AWOIAF has more and better features since it is built from a Viking Conquest base. A lot of people don't like some of them (stamina, stumbling, injuries) but you can turn off stamina and stumbling at least and injuries aren't particularly bad once you are past the early game or have a maester in your party. There are good sea sieges and naval battles. If you hold the Iron Throne, you can send lords to the Wall. Any lord you capture you can execute, although the penalty is so high it is basically retarded to do so.The downsides are some bizarre decisions when it comes to balancing weapons and armor.
For example, all axes do piercing damage and there are about a million of them, used by all manner of troops, which contributes to the mod - early game especially - being brutally hard. The mod isn't very lore friendly when it comes to companions, so it is entirely possible to run around with Pod, Brienne and Dacey Mormont while serving under Stannis Baratheon and sacking the hell out of KL. The troop trees are generic as hell. Essos is half-blank slate.ACOK on the other hand is more filled out content wise.
Essos is fully formed and war constantly rages over there, providing a place to get your feet under you if you don't want to burn bridges in Westeros. There is a better variety of weapons, with better balance against armor and the troop trees are superior. The special troops are superior as well.Overall, I lean towards AWOIAF but ACOK certainly has its advantages and both are worth playing if you have the time.
I played a lot of ACoK when I got Mount and Blade. The mod was actually the reason I purchased the game. It's is really well done, 2.2 is my favorite version. However, the whole 'ACoK is more polished view' is massively overrated and outdated.It has a prettier map.AWOIAF is crazy as hell though, and I absolutely love it. It's brutal, the combat is fun when you git gud, and some features, some are from viking's conquest, some new, just make warband feel like a different game. Some find the troops generic, I find that each of the factions in westreros have something they excel in and are pretty balanced.
Where as the factions in ACoK dont feel as diverse.And yeah, a lot of complaints about Essos being small, but it's more accurate than having cities based on the ruins that are destroyed at the time of the war of the five kings. Pluss, smaller factions arent always a bad thing when the continent next to it has massive factions.The latest version of ACoK is bugged as fuck so i recommend getting an earlier version. AWOIAF is 3.0Also, ACoK runs like shit in comparison.Also, you can chop off heads in AWOIAF. Heed the warnings about AWOIAF's difficulty. It is intentionally brutal. You will likely feel frustrated at your character's initial combat ineptitude, the lethality of arrows, and the urge to save scum.
It also has far more siege and rescue mission bugs than ACOK, some of which will require the CTRL+ALT+F4 knock out cheat to bypass. There are also some odd bugs related to kingdom rebellions and lords of defeated factions permanently disappearing. These rarely surface early on in a playthrough, so they're underreported. Aside from that, it's an excellent mod and one that I would absolutely suggest checking out. I've warmed to the scene designs, which have been continuously improved, and it incorporates the best of Brytenwalda + Viking Conquest in addition to a lot of custom changes that contribute to the sense of novelty and dynamism of the world. Notable characters from the television series are available as companions as well, which I personally enjoy.ACOK is more polished overall, and it's easier to start off successfully without feeling like a sad failure.
There is a thorough understanding and showcasing of lore from the book series in the form of world locations, quests, and scene design. Invading factions are a pleasure to see and often lead to different geopolitical outcomes later in the game.
The sheer number of lords does enable a stronger faction to steamroll weaker ones a little too easily, however. I am a fan of the troop trees, unique units, equipment, and map design over AWOIAF. Essos is no comparison, it's miles better but does involve guesswork about obscure locations to fill out the landscape there. Two major downsides are performance, which is noticeably weak, and the obnoxious random events that can lead to stat losses.
Altogether, ACOK is my current preference, but both are worth playing. I've heard that 5.1 has a few quest issues, but can't imagine it brings ACOK anywhere close to the same level of siege and rescue mission bugs in AWOIAF; it's plagued by those well beyond vanilla, which is apparent if you've spent time doing them. I have around 1500 collective 'days' in AWOIAF 3.0 and twice that in ACOK 5.0, so I've experienced both mods recently, as well as their relative states of polish all the way to the late game.If the 5.1 bugs are somehow major ones, revert to 5.0 or wait for a hot fix. 'it isnt as lore friendly, but Essos having a ton of made up locations in ACoK is more lore friendly? You can justify there being something in Essos and that George RR Martin simply hasn't gotten around to naming or describing all of them.You can't really justify Brienne of Tarth willingly joining the player's party when he supports Stannis Baratheon. Or Dacey Mormont ignoring Robb Stark calling his bannermen. Or Barristan Selmy hanging around Westeros, potentially supporting the crown against the four other kings.I'm not saying it a bad thing - although I will admit, I think ACOK's companions are a better way to handle the issue - but these characters, in the lore, were often times doing other things.
Very important plot-related things, in a few cases like Bronn and Ser Barristan. In other cases, they represent an interesting 'What if?' Like in the case of the King Robert's bastards, Gendry and Mya Stone. Shouldn't Stannis have some interest in those two? Shouldn't Joffrey?.